Ray Reveals Tech’s Newest $5 Billion Trend
Investors are beginning to catch on. But the virtual reality trend is still in its infancy.
That’s great news for you, because it means you can still buy some of the top names in this burgeoning field.
It is only a matter of time before Wall Street wakes up to these stocks’ growth potential. When they do, you’ll already be in line for the kind of profits that only early-stage tech investors ever enjoy.
Today I’ll show you exactly what virtual reality is and why it’s finally set for the big-time.
From Science Fiction to Your Living Room
The term “virtual reality” (VR) has been thrown around for decades.
It refers to technology that can immerse you into imaginary yet lifelike experiences. In the broadest sense.
In the late 1980s there was a growing interest in creating a more personal and immersive style of VR.
Science fiction quickly latched on the idea. It inspired the 1992 sci-fi horror flick The Lawnmower Man, in which VR headset-wearing test subjects are turned into evil geniuses. In 1999’s big sci-fi flick The Matrix, humans are enslaved by machines and spend entire lives living in a sort of virtual reality.
In the real world, however, the technology didn’t quite live up to the hype. For years, VR headsets were bulky and uncomfortable. The graphics were blocky and unconvincing. And it cost too much for the average consumer.
Today the potential market for VR is huge. One analysis predicts it will be as large as $5.2 billion by the end of 2018. Another believes the AR (augmented reality) and VR markets could grow as large as $150 billion by 2020.
What has been sorely needed is the “smartphone” of virtual reality devices — a device that is cheap enough to become a consumer platform and powerful enough to do the tasks expected of it.
Once VR devices reach a critical mass like smartphones did, great numbers of new killer apps will emerge that will exploit the capabilities enabled by VR technology.
The Technology Is Ready
The idea of mobile phones with internet capabilities has been around since the 1970s.
The reason these devices couldn’t gain traction, however, is simple — the technology simply wasn’t advanced enough to be worthwhile.
Decades later, Apple’s engineers finally had the tools to make a useful, super-mobile computer and communications device a reality for hundreds of millions of people.
In June 2007, they released the iPhone to great acclaim. And other companies rushed to get their own smartphones on the market.
The smartphone market saw sales of $276 billion last year alone. That’s just phones. Units sold per year have increased by 10-fold since 2007.
And as smartphones started going mainstream, Apple shareholders have been greatly rewarded. AAPL shares are up 580% or so since Apple started selling iPhones.
All because technology finally became available to enable the vision.
I believe we have reached that moment with virtual reality today.
The technology is finally ready. The pieces necessary to create a virtual world in 3-D with exquisite 360-degree detail have fallen into place.
The use cases for this technology seem to be inexhaustible. I can see it being used in everything from logistics to health care to education and more.
With so many new products coming out, VR is ready to hit the big-time, just like smartphones did.
In fact, since VR applications hold so much more potential than smartphones, VR could prove to be the most lucrative tech story of the century.
Companies at the forefront of this tech will benefit nicely from huge new revenue streams. Smaller companies stand to make even more.
That means I expect their profits to skyrocket over the next 12 months and beyond…
As specific opportunities present themselves you can be sure I’ll be right back here with how to play them.
For Technology Profits Daily,
Chief Technology Expert, Technology Profits Daily